
I’d already written the screen driver (see previous post) and some evaluation stuff for VTL-2 but this looked more interesting to program in.
In some ways it’s appropriate. It was designed by someone in their “Third year of High School” (Erik Mueller, who I think is the guy pictured – not aged 13) in 1976, which means he is about the same age as me plus or minus a year.

It’s pretty impressive for a 13/14 year old and fits in under 2k of memory. This is what the code looks like :-
10 " *** NUMBER- A NUMBER GUESSING GAME (NUM05)
20 PR:PR" WHAT IS YOUR NAME";:IN$(14,1)
30 X=!:S=0:PR"HI, " ;$(14,1);" . WELCOME TO THE GAME OF NUMBER"
40 PR" I'M THINKING OF A NUMBER FROM 0 TO 255"
50 PR" GUESS MY NUMBER !!"
60 PR: PR "YOUR GUESS": ING: S=S+1
65 IFG=X; GOTO90
70 IFG<X; PR" TOO SMALL. TRY A BIGGER NUMBER."
80 IFX<G; PR"TOO BIG. TRY A SMALLER NUMBER."
85 GOTO60
90 PR " THAT’S RIGHT, ";$(14,1);" I ! YOU GOT IT IN";S; "GUESSES"
100 PR" PLAY AGAIN" ; : INA: IFA=’Y';GOTO30
110 PR " OK HOPE YOU HAD FUN . " : END
This is (of course) the very common Hi Lo game.
- $(14,1) is the string at H = 14, L = 1 e.g. $0E01,
- ! is a random number from 0-255.
- Lines beginning with a “ are comments (e.g. 10)
Other than that it should be fairly clear. I will probably be a bit more syntactically friendly, skipping spaces and so on - looking at the original code (8080 assembler) it could get a bit confused running program if you aren't fairly straight with syntax - so mine will support IF G=X ; GOTO 90 rather than IFG=X; GOTO90
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